During this practical skills unit, you will develop an understanding of how to work with Lightwave 3D to produce a short animated video. You will learn how to use the program through a series of in-class lessons, activities, tutorials and training exercises.
UNIT LENGTH:
- approximately 10 class periods (includes training and project work)
TRAINING:
- Your instructor will conduct a number of lessons and training activities in class to introduce the software.
- There are tutorial activities provided to help you develop basic software skills (see below). These tutorials will be checked as part of your formative skills development mark, but do not count towards your Lightwave unit mark.
- Training should take approx. 3-4 classes for new comm-tech students. You are free to try out some of these tutorial activities to get yourself started OR check out the LIGHTWAVE 8 REVEALED textbooks available in class.
- BASIC TUTORIALS
-
- NEW TUTORIALS - ADVANCED
-
- TRAINING VIDEOS (INTRO TO LIGHTWAVE):
-
FINAL PROJECT:
For your final project, you will complete one of the following:
1. ANIMATED LOGO DESIGN:
- Create a short animated video (min. 300 frames = 10 seconds) featuring your original personal logo design (imported into Lightwave as vector graphic).
- You will turn your logo into a 3D object using Lightwave tools and add textures/materials as required to enhance object's appearance. The logo MUST be animated in some way.
- You will model an environment for your logo (background, objects, etc. as required). At least ONE object must not be a primitive shape.
- You will add lighting and cameras as required to enhance appearance of scene.
- You should have min. 3 lights in the scene.
- Both lighting and cameras should be animated in some way.
- You will add realistic textures, effects, etc. to produce a high-quality animated sequence that you will render as an AVI file for use in your final portfolio website (splash page?).
2. ORIGINAL ANIMATED SCENE (ADVANCED):
- You will produce an original scene using new objects/models.
- Specifications for the scene are the same as above.
- Models MUST showcase advanced Lightwave functions, including: bones, hypervoxels, advanced modifications, animated textures, bump mapping, etc.
3. ORIGINAL ANIMATED SCENE (BEGINNERS):
FOR ALL PROJECTS...
- Students will complete rough work prior to starting the final project. This may include rough sketches (3 view), storyboards and/or images sourced from the Internet for inspiration.
HOW YOU'LL BE MARKED:
Your final unit mark will be based on the following (more details to follow in class):
SUBMITTED WORK:
- Rough work for final project (20 Marks)
- Final model files for all objects usedand final scene file (20 Marks - Creativity, 40 Marks - Technical Skill)
- Final rendered scene - AVI (20 Marks)
LIGHTWAVE SKILLS TEST:
- All students will complete an in-class Lightwave skills test to showcase their skills/knowledge of the program (20 Marks)